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هنرجویان دوره های کامپوزیتینگ در حال حاضر در استودیو های معتربر ایرانی و خارجی مشغول به کار هستند
AEMC 101 | Compositor Level I
1. Session one:
• Intro to myself
• AEMC Brief
• VFX Workflow
• Comp team structure
• Compositing roles
2. Session two:
• VFX Companies
• VFX learning sources
• Compositing software
• VFX Pipeline software
• Foundry learning
• Hardware basics
• Display basics
• Display Calibration
3. Session three:
• File Formats
• Chroma sampling
• Metadata
• Digital cinema cameras
• Photography basics
• Colorspaces
• Optic basics
4. Session four:
• Nuke versions
• After effects vs Nuke
• Nuke interface
• Nuke Nodes
• Timecode
• Project setting
• Premult / Unpremult
5. Session five:
• Read / write node
• Version control
• Reformat and BBox
• Merge operations
• Transform node
• Backdrop and HTML label
6. Session six:
• Roto node
• Roto shapes
• Keyframing
• Roto motionblur
• Merging roto shapes
7. Session seven:
• Time nodes
• Degraining
• 2D tracker
• Keyframe tracking
• Rotoshape tracking
8. Session eight:
• 3D Camera tracker
• Point cloud generator
• Adding 3D elements
• Lens distortion workflow
• Filteration and shot QC
9. Session nine:
• Channel nodes
• Draw nodes
• Rotopaint node
• Ripple tool
10. Session ten:
• 2D Cleanup
• 3D projection
• Nuke 3D environment
• Keymix nodes
• Compositing QC
• Grain management
11. Session eleven:
• Smartvector
• Regraining
• Adding DI mattes
• Roto Reveal tool
12. Session twelve:
• UV unwarp
• Curve interpolations
• Course wrap
AEMC 201 | Compositor Level II
1. Session one:
• Color nodes
• White balance
• Match grade and LUTs
• Curve tool
• Soft clip and alpha error
• Working with scopes
2. Session two:
• Lensing
• Glow and exp glow
• Volume rays
• Chromatic aberration
• Corner blur
• Vignette
• Glint
• Lightwarp
• Godrays and Dirblur
• Lens dirt
3. Session three:
• Keying nodes
• IBK gizmo
• Marker removal
• Keymix
4. Session four:
• Keying Part 2
• IBK Colour
• Despill
• Edge Extend
• Comp QC
5. Session five:
• Time Nodes
• Kronos
• Motion Blur Keying
• Edge Extend Part 2
• Advanced Write Node
6. Session six:
• Muzzle Flash
• Camera Shake
• Light Interaction
• Heat Distortion
7. Session seven:
• Nuke 3D Environment
• Rendering in Nuke
• Mask Projection
• Match Grade
8. Session eight:
• 3D Particles in Nuke
• Creating 3D Snow Fall
• 2D Compositing
• Advanced Lens Dirt
• Advanced Noise Node
9. Session nine:
• Sky replacement
• Day for Night
• Advanced Light interaction
• Lens Flares
• Advanced Noise Node
10. Session ten:
• Viewer recording in nuke
• creating breakdown wipes
• Editing Demo reels
AEMC 301 | Compositor Level III
1. Session one:
• Introduction to AOVs
• Multipass Basics
• Mannipulate AOVs
2. Session two:
• Cryptomatte
• AOV Denoising
• Utility AOVs
• Depth of Field
• Making Depth Haze
3. Session three:
• Introduction to Lighting
• arnold shading basics
• Setting up the AOVs
• Arnold Light groups
• Exporting 3D Cameras for nuke
• Exporting 3D Geo for Nuke
4. Session four:
• Importing 3D Geo and Camera
• Generating Point-Cloud based on AOVs
• Shader and Light groups Multipass setup
• Advanced Environment projection
5. Session five:
• Advanced Depth of Field
• Advanced Lens Effects
• Nuke Particles system tricks
• Advanced merging techniques
• Making Lens Flares
• Advanced De-noising
6. Session six:
• Advanced Lens Effects
• Final QC
AEMC 401 | Comp TD Level I (New)
1. Session one:
• Supported Coding Languages
• Use cases of Coding in Nuke
• More learning sources
2. Session two:
• What makes a Tool useful
• Processing Time
• User-Friendly Tools
• Non-Destructive
• Complexity of the Code
3. Session three:
• Accessing data from inputs
• Math operators on values
• Adding User Knobs
4. Session four:
• Conditional Statement in TCL
• Accessing Metadata
• TCL in Text Node
5. Session five:
• Working with File Names
• Working with File Path
• Dynamic File Path workflow
6. Session six:
• How to make a tool
• Making a Job Crop tool
• Adding smart features
7. Session seven:
• Making Custom UI
• Using the HTML tags
• How to test the tools
VFX Compositor Bundle (%17 OFF)
our comprehensive VFX Compositing program consists of Three compositing courses AEMC101 an introduction to Nuke Compositing and fundamental tips to learn industry standard compositing workflow, AEMC201 introduction to world class chromakey techniques and achieving seamless 2D compositing results. AEMC301 an advanced course on realistic CG integration, fundamental of CG rendering for compositing and deep dive into Deep compositing and recreating lens effects.